#include<stdio.h>
#include<math.h>
#include<conio.h>
#include<ctype.h>
#include<string.h>
#include<stdlib.h>
#include<pthread.h>
#define WIN32
#define VAR_NAME(BUF,VAR) sprintf(BUF,"%s",#VAR);

#include "game/config.h"
#include "mgr/msg.h"
#include "ui/clrscr.h"
#include "ui/gotoxy.h"
#include "input/input.h"
#include "tools/timer.h"
#include "model/vector2.h"
#include "ui/logo.h"
#include "model/bomb.h"
#include "model/hero.h"

#include "model/impl/bomb_impl.h"
#include "model/impl/hero_impl.h"
#include "ui/menu.h"
#include "game/game.h"

int main()
{
	menu();
	return 0;
}
